Copy and paste the below code in your script.
using UnityEngine;
using System.Collections;
using GoogleMobileAds.Api;
using System;
public class AdManager : MonoBehaviour
{
InterstitialAd interstitial;
BannerView bannerAd;
void Start()
{
RequestBanner();
RequestInterstitial();
}
public void RequestBanner()
{
string adUnitId = "banner ad id";
bannerAd = new BannerView(adUnitId, AdSize.Banner, AdPosition.Bottom);
AdRequest request = new AdRequest.Builder().Build();
bannerAd.LoadAd(request);
bannerAd.OnAdLoaded += HandleOnAdLoaded;
}
void HandleOnAdLoaded(object a, EventArgs args)
{
print("loaded");
bannerAd.Show();
}
public void RequestInterstitial()
{
string adUnitId = " interstial ad id ";
interstitial = new InterstitialAd(adUnitId);
AdRequest request = new AdRequest.Builder().Build();
interstitial.LoadAd(request);
}
public void show()
{
if (interstitial.IsLoaded())
{
interstitial.Show();
}
}
}
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